SUMO - Simulation of Urban MObility
GUIVehicleControl Class Reference

The class responsible for building and deletion of vehicles (gui-version) More...

#include <GUIVehicleControl.h>

Inheritance diagram for GUIVehicleControl:
MSVehicleControl

Public Types

typedef std::map< std::string, SUMOVehicle * >::const_iterator constVehIt
 Definition of the internal vehicles map iterator. More...
 

Public Member Functions

void abortWaiting ()
 informes about all waiting vehicles (deletion in destructor) More...
 
bool addVehicle (const std::string &id, SUMOVehicle *v)
 Tries to insert the vehicle into the internal vehicle container. More...
 
void addWaiting (const MSEdge *const edge, SUMOVehicle *vehicle)
 Adds a vehicle to the list of waiting vehiclse to a given edge. More...
 
SUMOTime computeRandomDepartOffset () const
 compute (optional) random offset to the departure time More...
 
void deleteVehicle (SUMOVehicle *v, bool discard=false)
 Deletes the vehicle. More...
 
SUMOReal getMaxSpeedFactor () const
 return the maximum speed factor for all vehicles that ever entered the network More...
 
SUMOReal getMinDeceleration () const
 return the minimum deceleration capability for all vehicles that ever entered the network More...
 
SUMOVehiclegetWaitingVehicle (const MSEdge *const edge, const std::set< std::string > &lines, const SUMOReal position, const std::string ridingID)
 
 GUIVehicleControl ()
 Constructor. More...
 
void insertVehicleIDs (std::vector< GUIGlID > &into)
 Returns the list of all known vehicles by gl-id. More...
 
void registerCollision ()
 registers one collision-related teleport More...
 
void registerEmergencyStop ()
 register emergency stop More...
 
void registerOneWaitingForContainer ()
 increases the count of vehicles waiting for a container to allow recogniztion of container related deadlocks More...
 
void registerOneWaitingForPerson ()
 increases the count of vehicles waiting for a person to allow recogniztion of person related deadlocks More...
 
void registerTeleportJam ()
 register one non-collision-related teleport More...
 
void registerTeleportWrongLane ()
 register one non-collision-related teleport More...
 
void registerTeleportYield ()
 register one non-collision-related teleport More...
 
void releaseVehicles ()
 unlock access to vehicle removal/additions for thread synchronization More...
 
void removeWaiting (const MSEdge *const edge, SUMOVehicle *vehicle)
 Removes a vehicle from the list of waiting vehicles to a given edge. More...
 
void secureVehicles ()
 lock access to vehicle removal/additions for thread synchronization More...
 
void unregisterOneWaitingForContainer ()
 decreases the count of vehicles waiting for a container to allow recogniztion of container related deadlocks More...
 
void unregisterOneWaitingForPerson ()
 decreases the count of vehicles waiting for a person to allow recogniztion of person related deadlocks More...
 
 ~GUIVehicleControl ()
 Destructor. More...
 
Vehicle creation
SUMOVehiclebuildVehicle (SUMOVehicleParameter *defs, const MSRoute *route, const MSVehicleType *type, const bool ignoreStopErrors, const bool fromRouteFile=true)
 Builds a vehicle, increases the number of built vehicles. More...
 
Insertion, deletion and retrieval of vehicles
SUMOVehiclegetVehicle (const std::string &id) const
 Returns the vehicle with the given id. More...
 
void scheduleVehicleRemoval (SUMOVehicle *veh)
 Removes a vehicle after it has ended. More...
 
constVehIt loadedVehBegin () const
 Returns the begin of the internal vehicle map. More...
 
constVehIt loadedVehEnd () const
 Returns the end of the internal vehicle map. More...
 
Setting vehicle statistics
void vehicleDeparted (const SUMOVehicle &v)
 Informs this control about a vehicle's departure. More...
 
Retrieval of vehicle statistics (always accessable)
unsigned int getLoadedVehicleNo () const
 Returns the number of build vehicles. More...
 
unsigned int getEndedVehicleNo () const
 Returns the number of removed vehicles. More...
 
unsigned int getRunningVehicleNo () const
 Returns the number of build and inserted, but not yet deleted vehicles. More...
 
unsigned int getDepartedVehicleNo () const
 Returns the number of inserted vehicles. More...
 
unsigned int getQuota (SUMOReal frac=-1) const
 Returns the number of instances of the current vehicle that shall be emitted considering that "frac" of all vehicles shall be emitted overall if a negative fraction is given the demand scaling factor is used (–scale) More...
 
int getActiveVehicleCount () const
 Returns the number of build vehicles that have not been removed or need to wait for a passenger or a container. More...
 
unsigned int getCollisionCount () const
 return the number of collisions More...
 
unsigned int getTeleportsJam () const
 return the number of teleports due to jamming More...
 
unsigned int getTeleportsYield () const
 return the number of teleports due to vehicles stuck on a minor road More...
 
unsigned int getTeleportsWrongLane () const
 return the number of teleports due to vehicles stuck on the wrong lane More...
 
unsigned int getTeleportCount () const
 return the number of teleports (including collisions) More...
 
unsigned int getEmergencyStops () const
 return the number of emergency stops More...
 
SUMOReal getTotalDepartureDelay () const
 Returns the total departure delay. More...
 
SUMOReal getTotalTravelTime () const
 Returns the total travel time. More...
 
Insertion and retrieval of vehicle types
bool addVType (MSVehicleType *vehType)
 Adds a vehicle type. More...
 
bool addVTypeDistribution (const std::string &id, RandomDistributor< MSVehicleType * > *vehTypeDistribution)
 Adds a vehicle type distribution. More...
 
bool hasVTypeDistribution (const std::string &id) const
 Asks for a vehicle type distribution. More...
 
MSVehicleTypegetVType (const std::string &id=DEFAULT_VTYPE_ID, MTRand *rng=0)
 Returns the named vehicle type or a sample from the named distribution. More...
 
void insertVTypeIDs (std::vector< std::string > &into) const
 Inserts ids of all known vehicle types and vehicle type distributions to the given vector. More...
 
State I/O (mesosim only)
void setState (int runningVehNo, int endedVehNo, SUMOReal totalDepartureDelay, SUMOReal totalTravelTime)
 Sets the current state variables as loaded from the stream. More...
 
void saveState (OutputDevice &out)
 Saves the current state into the given stream. More...
 

Protected Attributes

Vehicle statistics (always accessable)
unsigned int myLoadedVehNo
 The number of build vehicles. More...
 
unsigned int myRunningVehNo
 The number of vehicles within the network (build and inserted but not removed) More...
 
unsigned int myEndedVehNo
 The number of removed vehicles. More...
 
unsigned int myDiscarded
 The number of vehicles which were discarded while loading. More...
 
unsigned int myCollisions
 The number of collisions. More...
 
unsigned int myTeleportsJam
 The number of teleports due to jam. More...
 
unsigned int myTeleportsYield
 The number of teleports due to vehicles stuck on a minor road. More...
 
unsigned int myTeleportsWrongLane
 The number of teleports due to vehicles stuck on the wrong lane. More...
 
unsigned int myEmergencyStops
 The number of emergency stops. More...
 
Vehicle statistics
SUMOReal myTotalDepartureDelay
 The aggregated time vehicles had to wait for departure (in seconds) More...
 
SUMOReal myTotalTravelTime
 The aggregated time vehicles needed to aacomplish their route (in seconds) More...
 

Private Member Functions

 GUIVehicleControl (const GUIVehicleControl &s)
 invalidated copy constructor More...
 
GUIVehicleControloperator= (const GUIVehicleControl &s)
 invalidated assignment operator More...
 

Private Attributes

MFXMutex myLock
 The mutex used to avoid concurrent updates of the vehicle buffer. More...
 

Vehicle container

typedef std::map< std::string, SUMOVehicle * > VehicleDictType
 Vehicle dictionary type. More...
 
VehicleDictType myVehicleDict
 Dictionary of vehicles. More...
 

Vehicle type container

typedef std::map< std::string, MSVehicleType * > VTypeDictType
 Vehicle type dictionary type. More...
 
typedef std::map< std::string, RandomDistributor< MSVehicleType * > * > VTypeDistDictType
 Vehicle type distribution dictionary type. More...
 
VTypeDictType myVTypeDict
 Dictionary of vehicle types. More...
 
VTypeDistDictType myVTypeDistDict
 A distribution of vehicle types (probability->vehicle type) More...
 
bool myDefaultVTypeMayBeDeleted
 Whether no vehicle type was loaded. More...
 
bool myDefaultPedTypeMayBeDeleted
 Whether no pedestrian type was loaded. More...
 
std::map< const MSEdge *const, std::vector< SUMOVehicle * > > myWaiting
 the lists of waiting vehicles to a given edge More...
 
unsigned int myWaitingForPerson
 the number of vehicles wainting for persons contained in myWaiting which can only continue by being triggered More...
 
unsigned int myWaitingForContainer
 the number of vehicles wainting for containers contained in myWaiting which can only continue by being triggered More...
 
SUMOReal myScale
 The scaling factor (especially for inc-dua) More...
 
SUMOTime myMaxRandomDepartOffset
 The maximum random offset to be added to vehicles departure times (non-negative) More...
 
SUMOReal myMaxSpeedFactor
 The maximum speed factor for all vehicles in the network. More...
 
SUMOReal myMinDeceleration
 The minimum deceleration capability for all vehicles in the network. More...
 

Detailed Description

The class responsible for building and deletion of vehicles (gui-version)

Builds GUIVehicle instances instead of MSVehicle.

See also
MSVehicleControl
Todo:

This is partially unsecure due to concurrent access...

Recheck vehicle deletion

Definition at line 59 of file GUIVehicleControl.h.

Member Typedef Documentation

typedef std::map<std::string, SUMOVehicle*>::const_iterator MSVehicleControl::constVehIt
inherited

Definition of the internal vehicles map iterator.

Definition at line 77 of file MSVehicleControl.h.

typedef std::map< std::string, SUMOVehicle* > MSVehicleControl::VehicleDictType
protectedinherited

Vehicle dictionary type.

Definition at line 505 of file MSVehicleControl.h.

typedef std::map< std::string, MSVehicleType* > MSVehicleControl::VTypeDictType
protectedinherited

Vehicle type dictionary type.

Definition at line 515 of file MSVehicleControl.h.

typedef std::map< std::string, RandomDistributor<MSVehicleType*>* > MSVehicleControl::VTypeDistDictType
protectedinherited

Vehicle type distribution dictionary type.

Definition at line 520 of file MSVehicleControl.h.

Constructor & Destructor Documentation

GUIVehicleControl::GUIVehicleControl ( )

Constructor.

Definition at line 48 of file GUIVehicleControl.cpp.

GUIVehicleControl::~GUIVehicleControl ( )

Destructor.

Definition at line 52 of file GUIVehicleControl.cpp.

References MFXMutex::locked(), myLock, and MFXMutex::unlock().

GUIVehicleControl::GUIVehicleControl ( const GUIVehicleControl s)
private

invalidated copy constructor

Member Function Documentation

void MSVehicleControl::abortWaiting ( )
inherited

informes about all waiting vehicles (deletion in destructor)

Definition at line 358 of file MSVehicleControl.cpp.

References MSVehicleControl::myVehicleDict, and WRITE_WARNING.

Referenced by MSNet::simulationState().

bool GUIVehicleControl::addVehicle ( const std::string &  id,
SUMOVehicle v 
)
virtual

Tries to insert the vehicle into the internal vehicle container.

Identical to the MSVehicleControl implementation except for locking.

Parameters
[in]idThe id of the vehicle
[in]vThe vehicle
Returns
Whether the vehicle could be inserted (no other vehicle with the same id was inserted before)

Reimplemented from MSVehicleControl.

Definition at line 76 of file GUIVehicleControl.cpp.

References MSVehicleControl::addVehicle(), and myLock.

bool MSVehicleControl::addVType ( MSVehicleType vehType)
inherited

Adds a vehicle type.

If another vehicle type (or distribution) with the same id exists, false is returned. Otherwise, the vehicle type is added to the internal vehicle type container "myVTypeDict".

This control get responsible for deletion of the added vehicle type.

Parameters
[in]vehTypeThe vehicle type to add
Returns
Whether the vehicle type could be added

Definition at line 248 of file MSVehicleControl.cpp.

References MSVehicleControl::checkVType(), MSVehicleType::getID(), and MSVehicleControl::myVTypeDict.

Referenced by MSStateHandler::myEndElement().

bool MSVehicleControl::addVTypeDistribution ( const std::string &  id,
RandomDistributor< MSVehicleType * > *  vehTypeDistribution 
)
inherited

Adds a vehicle type distribution.

If another vehicle type (or distribution) with the same id exists, false is returned. Otherwise, the vehicle type distribution is added to the internal vehicle type distribution container "myVTypeDistDict".

This control get responsible for deletion of the added vehicle type distribution.

Parameters
[in]idThe id of the distribution to add
[in]vehTypeDistributionThe vehicle type distribution to add
Returns
Whether the vehicle type could be added

Definition at line 258 of file MSVehicleControl.cpp.

References MSVehicleControl::checkVType(), and MSVehicleControl::myVTypeDistDict.

Referenced by MSStateHandler::myStartElement().

void MSVehicleControl::addWaiting ( const MSEdge *const  edge,
SUMOVehicle vehicle 
)
inherited

Adds a vehicle to the list of waiting vehiclse to a given edge.

Definition at line 305 of file MSVehicleControl.cpp.

References MSVehicleControl::myWaiting.

Referenced by MSRouteHandler::closeVehicle(), and MSVehicle::processNextStop().

SUMOVehicle * GUIVehicleControl::buildVehicle ( SUMOVehicleParameter defs,
const MSRoute route,
const MSVehicleType type,
const bool  ignoreStopErrors,
const bool  fromRouteFile = true 
)
virtual

Builds a vehicle, increases the number of built vehicles.

Instead of a MSVehicle, a GUIVehicle is built

Parameters
[in]defsThe parameter defining the vehicle
[in]routeThe route of this vehicle
[in]typeThe type of this vehicle
[in]ignoreStopErrorswhether invalid stops trigger a warning only
[in]fromRouteFilewhether we are just reading the route file or creating via trigger, traci, ...
Returns
The built vehicle (GUIVehicle instance)
See also
MSVehicleControl::buildVehicle

Reimplemented from MSVehicleControl.

Definition at line 61 of file GUIVehicleControl.cpp.

References MSBaseVehicle::addStops(), MSVehicleType::computeChosenSpeedDeviation(), MSVehicleControl::computeRandomDepartOffset(), SUMOVehicleParameter::depart, MSNet::getInstance(), MSRouteHandler::getParsingRNG(), MSNet::informVehicleStateListener(), MSVehicleControl::myLoadedVehNo, and MSNet::VEHICLE_STATE_BUILT.

SUMOTime MSVehicleControl::computeRandomDepartOffset ( ) const
inherited

compute (optional) random offset to the departure time

Definition at line 105 of file MSVehicleControl.cpp.

References DELTA_T, MSRouteHandler::getParsingRNG(), and MSVehicleControl::myMaxRandomDepartOffset.

Referenced by buildVehicle(), and MSVehicleControl::buildVehicle().

void GUIVehicleControl::deleteVehicle ( SUMOVehicle v,
bool  discard = false 
)
virtual

Deletes the vehicle.

Identical to the MSVehicleControl implementation except for locking.

Parameters
[in]vThe vehicle to delete

Reimplemented from MSVehicleControl.

Definition at line 83 of file GUIVehicleControl.cpp.

References MSVehicleControl::deleteVehicle(), and myLock.

int MSVehicleControl::getActiveVehicleCount ( ) const
inlineinherited

Returns the number of build vehicles that have not been removed or need to wait for a passenger or a container.

Returns
Number of active vehicles

Definition at line 243 of file MSVehicleControl.h.

References MSVehicleControl::myEndedVehNo, MSVehicleControl::myLoadedVehNo, MSVehicleControl::myWaitingForContainer, and MSVehicleControl::myWaitingForPerson.

Referenced by MSNet::simulationState().

unsigned int MSVehicleControl::getCollisionCount ( ) const
inlineinherited

return the number of collisions

Definition at line 249 of file MSVehicleControl.h.

References MSVehicleControl::myCollisions.

Referenced by MSNet::closeSimulation(), and GUINet::getParameterWindow().

unsigned int MSVehicleControl::getDepartedVehicleNo ( ) const
inlineinherited

Returns the number of inserted vehicles.

Returns
The number of vehicles that have entered the simulation so far

Definition at line 225 of file MSVehicleControl.h.

References MSVehicleControl::myDiscarded, MSVehicleControl::myEndedVehNo, and MSVehicleControl::myRunningVehNo.

Referenced by MSNet::closeSimulation(), GUINet::getParameterWindow(), MSNet::postSimStepOutput(), and MSNet::writeOutput().

unsigned int MSVehicleControl::getEmergencyStops ( ) const
inlineinherited

return the number of emergency stops

Definition at line 274 of file MSVehicleControl.h.

References MSVehicleControl::myEmergencyStops.

Referenced by MSNet::closeSimulation().

unsigned int MSVehicleControl::getEndedVehicleNo ( ) const
inlineinherited

Returns the number of removed vehicles.

Returns
The number of vehicles that have left the simulation

Definition at line 209 of file MSVehicleControl.h.

References MSVehicleControl::myEndedVehNo.

Referenced by GUINet::getParameterWindow(), and MSNet::writeOutput().

unsigned int MSVehicleControl::getLoadedVehicleNo ( ) const
inlineinherited

Returns the number of build vehicles.

Returns
The number of loaded (build) vehicles

Definition at line 201 of file MSVehicleControl.h.

References MSVehicleControl::myLoadedVehNo.

Referenced by MSNet::closeSimulation(), GUINet::getParameterWindow(), and MSNet::writeOutput().

SUMOReal MSVehicleControl::getMaxSpeedFactor ( ) const
inlineinherited

return the maximum speed factor for all vehicles that ever entered the network

Definition at line 438 of file MSVehicleControl.h.

References MSVehicleControl::myMaxSpeedFactor.

Referenced by MSLane::getMaximumBrakeDist().

SUMOReal MSVehicleControl::getMinDeceleration ( ) const
inlineinherited

return the minimum deceleration capability for all vehicles that ever entered the network

Definition at line 443 of file MSVehicleControl.h.

References MSVehicleControl::myMinDeceleration.

Referenced by MSLane::getMaximumBrakeDist().

unsigned int MSVehicleControl::getQuota ( SUMOReal  frac = -1) const
inherited

Returns the number of instances of the current vehicle that shall be emitted considering that "frac" of all vehicles shall be emitted overall if a negative fraction is given the demand scaling factor is used (–scale)

Returns
the number of vehicles to create (something between 0 and ceil(frac))

Definition at line 366 of file MSVehicleControl.cpp.

References MSVehicleControl::myLoadedVehNo, and MSVehicleControl::myScale.

Referenced by MSRouteHandler::closeVehicle(), MSInsertionControl::determineCandidates(), and MSDevice::equippedByDefaultAssignmentOptions().

unsigned int MSVehicleControl::getRunningVehicleNo ( ) const
inlineinherited

Returns the number of build and inserted, but not yet deleted vehicles.

Returns
The number simulated vehicles (including those in teleporter)

Definition at line 217 of file MSVehicleControl.h.

References MSVehicleControl::myRunningVehNo.

Referenced by MSNet::closeSimulation(), GUINet::getParameterWindow(), MSNet::postSimStepOutput(), GUINet::setSimDuration(), MSNet::simulationState(), MSNet::simulationStep(), and MSNet::writeOutput().

unsigned int MSVehicleControl::getTeleportCount ( ) const
inlineinherited
unsigned int MSVehicleControl::getTeleportsJam ( ) const
inlineinherited

return the number of teleports due to jamming

Definition at line 254 of file MSVehicleControl.h.

References MSVehicleControl::myTeleportsJam.

Referenced by MSNet::closeSimulation().

unsigned int MSVehicleControl::getTeleportsWrongLane ( ) const
inlineinherited

return the number of teleports due to vehicles stuck on the wrong lane

Definition at line 264 of file MSVehicleControl.h.

References MSVehicleControl::myTeleportsWrongLane.

Referenced by MSNet::closeSimulation().

unsigned int MSVehicleControl::getTeleportsYield ( ) const
inlineinherited

return the number of teleports due to vehicles stuck on a minor road

Definition at line 259 of file MSVehicleControl.h.

References MSVehicleControl::myTeleportsYield.

Referenced by MSNet::closeSimulation().

SUMOReal MSVehicleControl::getTotalDepartureDelay ( ) const
inlineinherited

Returns the total departure delay.

Returns
Sum of steps vehicles had to wait until being inserted

Definition at line 282 of file MSVehicleControl.h.

References MSVehicleControl::myTotalDepartureDelay.

Referenced by MSNet::writeOutput().

SUMOReal MSVehicleControl::getTotalTravelTime ( ) const
inlineinherited

Returns the total travel time.

Returns
Sum of travel times of arrived vehicles

Definition at line 290 of file MSVehicleControl.h.

References MSVehicleControl::myTotalTravelTime.

Referenced by MSNet::writeOutput().

SUMOVehicle * MSVehicleControl::getVehicle ( const std::string &  id) const
inherited

Returns the vehicle with the given id.

If no vehicle with the given id is store din "myVehicleDict", 0 is returned.

Parameters
[in]idThe id of the vehicle to retrieve
Returns
The vehicle with the given id, 0 if no such vehicle exists

Definition at line 199 of file MSVehicleControl.cpp.

References MSVehicleControl::myVehicleDict.

Referenced by MSRouteHandler::closeVehicle(), MSInsertionControl::determineCandidates(), TraCIServerAPI_Vehicle::getPosition(), MSLane::loadState(), MSStateHandler::myStartElement(), TraCIServer::postProcessVTD(), TraCIServerAPI_Vehicle::processGet(), TraCIServerAPI_Vehicle::processSet(), TraCIServerAPI_GUI::processSet(), MSCalibrator::removePending(), and GUINet::vehicleExists().

SUMOVehicle * MSVehicleControl::getWaitingVehicle ( const MSEdge *const  edge,
const std::set< std::string > &  lines,
const SUMOReal  position,
const std::string  ridingID 
)
inherited
bool MSVehicleControl::hasVTypeDistribution ( const std::string &  id) const
inherited

Asks for a vehicle type distribution.

If vehicle type distribution with the id exists, true is returned, false otherwise.

Parameters
[in]idThe id of the distribution
Returns
Whether the vehicle type distribution exists

Definition at line 268 of file MSVehicleControl.cpp.

References MSVehicleControl::myVTypeDistDict.

Referenced by MSInsertionControl::add().

void GUIVehicleControl::insertVehicleIDs ( std::vector< GUIGlID > &  into)

Returns the list of all known vehicles by gl-id.

Parameters

Definition at line 90 of file GUIVehicleControl.cpp.

References SUMOVehicle::isOnRoad(), myLock, and MSVehicleControl::myVehicleDict.

void MSVehicleControl::insertVTypeIDs ( std::vector< std::string > &  into) const
inherited

Inserts ids of all known vehicle types and vehicle type distributions to the given vector.

Parameters
[in]intoThe vector to fill with ids

Definition at line 293 of file MSVehicleControl.cpp.

References MSVehicleControl::myVTypeDict, and MSVehicleControl::myVTypeDistDict.

Referenced by TraCIServerAPI_VehicleType::processGet().

constVehIt MSVehicleControl::loadedVehBegin ( ) const
inlineinherited
constVehIt MSVehicleControl::loadedVehEnd ( ) const
inlineinherited
GUIVehicleControl& GUIVehicleControl::operator= ( const GUIVehicleControl s)
private

invalidated assignment operator

void MSVehicleControl::registerCollision ( )
inlineinherited

registers one collision-related teleport

Definition at line 393 of file MSVehicleControl.h.

References MSVehicleControl::myCollisions.

Referenced by MSLane::executeMovements(), and MSLane::handleCollision().

void MSVehicleControl::registerEmergencyStop ( )
inlineinherited

register emergency stop

Definition at line 413 of file MSVehicleControl.h.

References MSVehicleControl::myEmergencyStops.

Referenced by MSVehicle::executeMove().

void MSVehicleControl::registerOneWaitingForContainer ( )
inlineinherited

increases the count of vehicles waiting for a container to allow recogniztion of container related deadlocks

Definition at line 382 of file MSVehicleControl.h.

References MSVehicleControl::myWaitingForContainer.

Referenced by MSRouteHandler::closeVehicle(), and MSVehicle::processNextStop().

void MSVehicleControl::registerOneWaitingForPerson ( )
inlineinherited

increases the count of vehicles waiting for a person to allow recogniztion of person related deadlocks

Definition at line 370 of file MSVehicleControl.h.

References MSVehicleControl::myWaitingForPerson.

Referenced by MSRouteHandler::closeVehicle(), and MSVehicle::processNextStop().

void MSVehicleControl::registerTeleportJam ( )
inlineinherited

register one non-collision-related teleport

Definition at line 398 of file MSVehicleControl.h.

References MSVehicleControl::myTeleportsJam.

Referenced by MSLane::executeMovements().

void MSVehicleControl::registerTeleportWrongLane ( )
inlineinherited

register one non-collision-related teleport

Definition at line 408 of file MSVehicleControl.h.

References MSVehicleControl::myTeleportsWrongLane.

Referenced by MSLane::executeMovements().

void MSVehicleControl::registerTeleportYield ( )
inlineinherited

register one non-collision-related teleport

Definition at line 403 of file MSVehicleControl.h.

References MSVehicleControl::myTeleportsYield.

Referenced by MSLane::executeMovements().

void GUIVehicleControl::releaseVehicles ( )

unlock access to vehicle removal/additions for thread synchronization

Definition at line 109 of file GUIVehicleControl.cpp.

References myLock, and MFXMutex::unlock().

void MSVehicleControl::removeWaiting ( const MSEdge *const  edge,
SUMOVehicle vehicle 
)
inherited

Removes a vehicle from the list of waiting vehicles to a given edge.

Definition at line 314 of file MSVehicleControl.cpp.

References MSVehicleControl::myWaiting.

Referenced by MSContainer::MSContainerStage_Driving::proceed(), MSPerson::MSPersonStage_Driving::proceed(), and MSVehicle::resumeFromStopping().

void MSVehicleControl::scheduleVehicleRemoval ( SUMOVehicle veh)
inherited

Removes a vehicle after it has ended.

Writes output to tripinfos and vehroutes if wished; decrements the number of running vehicles and increments the number of ended vehicles. Then deletes the vehicle using "deleteVehicle".

This method should be called for each vehicle that was inserted into the network and quits its ride.

Parameters
[in]vehThe vehicle to remove

Definition at line 131 of file MSVehicleControl.cpp.

References OutputDevice::closeTag(), MSVehicleControl::deleteVehicle(), SUMOVehicle::getDeparture(), OutputDevice::getDeviceByOption(), SUMOVehicle::getDevices(), MSNet::getInstance(), OptionsCont::getOptions(), MSNet::informVehicleStateListener(), MSVehicleControl::myRunningVehNo, MSVehicleControl::myTotalTravelTime, STEPS2TIME, and MSNet::VEHICLE_STATE_ARRIVED.

Referenced by MSVehicleTransfer::add(), MSVehicleTransfer::checkInsertions(), MSLane::executeMovements(), TraCIServerAPI_Vehicle::processSet(), and MSCalibrator::removePending().

void GUIVehicleControl::secureVehicles ( )

lock access to vehicle removal/additions for thread synchronization

Definition at line 103 of file GUIVehicleControl.cpp.

References MFXMutex::lock(), and myLock.

void MSVehicleControl::setState ( int  runningVehNo,
int  endedVehNo,
SUMOReal  totalDepartureDelay,
SUMOReal  totalTravelTime 
)
inherited

Sets the current state variables as loaded from the stream.

Definition at line 158 of file MSVehicleControl.cpp.

References MSVehicleControl::myEndedVehNo, MSVehicleControl::myRunningVehNo, MSVehicleControl::myTotalDepartureDelay, and MSVehicleControl::myTotalTravelTime.

Referenced by MSStateHandler::myStartElement().

void MSVehicleControl::unregisterOneWaitingForContainer ( )
inlineinherited

decreases the count of vehicles waiting for a container to allow recogniztion of container related deadlocks

Definition at line 388 of file MSVehicleControl.h.

References MSVehicleControl::myWaitingForContainer.

Referenced by MSContainer::MSContainerStage_Driving::proceed(), MSVehicle::processNextStop(), and MSVehicle::resumeFromStopping().

void MSVehicleControl::unregisterOneWaitingForPerson ( )
inlineinherited

decreases the count of vehicles waiting for a person to allow recogniztion of person related deadlocks

Definition at line 376 of file MSVehicleControl.h.

References MSVehicleControl::myWaitingForPerson.

Referenced by MSPerson::MSPersonStage_Driving::proceed(), MSVehicle::processNextStop(), and MSVehicle::resumeFromStopping().

void MSVehicleControl::vehicleDeparted ( const SUMOVehicle v)
inherited

Field Documentation

unsigned int MSVehicleControl::myCollisions
protectedinherited
bool MSVehicleControl::myDefaultPedTypeMayBeDeleted
protectedinherited

Whether no pedestrian type was loaded.

Definition at line 528 of file MSVehicleControl.h.

Referenced by MSVehicleControl::checkVType(), and MSVehicleControl::getVType().

bool MSVehicleControl::myDefaultVTypeMayBeDeleted
protectedinherited

Whether no vehicle type was loaded.

Definition at line 525 of file MSVehicleControl.h.

Referenced by MSVehicleControl::checkVType(), and MSVehicleControl::getVType().

unsigned int MSVehicleControl::myDiscarded
protectedinherited

The number of vehicles which were discarded while loading.

Definition at line 470 of file MSVehicleControl.h.

Referenced by MSVehicleControl::deleteVehicle(), and MSVehicleControl::getDepartedVehicleNo().

unsigned int MSVehicleControl::myEmergencyStops
protectedinherited

The number of emergency stops.

Definition at line 485 of file MSVehicleControl.h.

Referenced by MSVehicleControl::getEmergencyStops(), and MSVehicleControl::registerEmergencyStop().

unsigned int MSVehicleControl::myEndedVehNo
protectedinherited
unsigned int MSVehicleControl::myLoadedVehNo
protectedinherited
MFXMutex GUIVehicleControl::myLock
mutableprivate

The mutex used to avoid concurrent updates of the vehicle buffer.

Definition at line 127 of file GUIVehicleControl.h.

Referenced by addVehicle(), deleteVehicle(), insertVehicleIDs(), releaseVehicles(), secureVehicles(), and ~GUIVehicleControl().

SUMOTime MSVehicleControl::myMaxRandomDepartOffset
protectedinherited

The maximum random offset to be added to vehicles departure times (non-negative)

Definition at line 543 of file MSVehicleControl.h.

Referenced by MSVehicleControl::computeRandomDepartOffset(), and MSVehicleControl::MSVehicleControl().

SUMOReal MSVehicleControl::myMaxSpeedFactor
protectedinherited

The maximum speed factor for all vehicles in the network.

Definition at line 546 of file MSVehicleControl.h.

Referenced by MSVehicleControl::getMaxSpeedFactor(), and MSVehicleControl::vehicleDeparted().

SUMOReal MSVehicleControl::myMinDeceleration
protectedinherited

The minimum deceleration capability for all vehicles in the network.

Definition at line 549 of file MSVehicleControl.h.

Referenced by MSVehicleControl::getMinDeceleration(), and MSVehicleControl::vehicleDeparted().

unsigned int MSVehicleControl::myRunningVehNo
protectedinherited
SUMOReal MSVehicleControl::myScale
protectedinherited

The scaling factor (especially for inc-dua)

Definition at line 540 of file MSVehicleControl.h.

Referenced by MSVehicleControl::getQuota(), and MSVehicleControl::MSVehicleControl().

unsigned int MSVehicleControl::myTeleportsJam
protectedinherited

The number of teleports due to jam.

Definition at line 476 of file MSVehicleControl.h.

Referenced by MSVehicleControl::getTeleportCount(), MSVehicleControl::getTeleportsJam(), and MSVehicleControl::registerTeleportJam().

unsigned int MSVehicleControl::myTeleportsWrongLane
protectedinherited

The number of teleports due to vehicles stuck on the wrong lane.

Definition at line 482 of file MSVehicleControl.h.

Referenced by MSVehicleControl::getTeleportCount(), MSVehicleControl::getTeleportsWrongLane(), and MSVehicleControl::registerTeleportWrongLane().

unsigned int MSVehicleControl::myTeleportsYield
protectedinherited

The number of teleports due to vehicles stuck on a minor road.

Definition at line 479 of file MSVehicleControl.h.

Referenced by MSVehicleControl::getTeleportCount(), MSVehicleControl::getTeleportsYield(), and MSVehicleControl::registerTeleportYield().

SUMOReal MSVehicleControl::myTotalDepartureDelay
protectedinherited

The aggregated time vehicles had to wait for departure (in seconds)

Definition at line 494 of file MSVehicleControl.h.

Referenced by MSVehicleControl::getTotalDepartureDelay(), MSVehicleControl::saveState(), MSVehicleControl::setState(), and MSVehicleControl::vehicleDeparted().

SUMOReal MSVehicleControl::myTotalTravelTime
protectedinherited

The aggregated time vehicles needed to aacomplish their route (in seconds)

Definition at line 497 of file MSVehicleControl.h.

Referenced by MSVehicleControl::getTotalTravelTime(), MSVehicleControl::saveState(), MSVehicleControl::scheduleVehicleRemoval(), and MSVehicleControl::setState().

std::map<const MSEdge* const, std::vector<SUMOVehicle*> > MSVehicleControl::myWaiting
protectedinherited

the lists of waiting vehicles to a given edge

Definition at line 531 of file MSVehicleControl.h.

Referenced by MSVehicleControl::addWaiting(), MSVehicleControl::getWaitingVehicle(), and MSVehicleControl::removeWaiting().

unsigned int MSVehicleControl::myWaitingForContainer
protectedinherited

the number of vehicles wainting for containers contained in myWaiting which can only continue by being triggered

Definition at line 537 of file MSVehicleControl.h.

Referenced by MSVehicleControl::getActiveVehicleCount(), MSVehicleControl::registerOneWaitingForContainer(), and MSVehicleControl::unregisterOneWaitingForContainer().

unsigned int MSVehicleControl::myWaitingForPerson
protectedinherited

the number of vehicles wainting for persons contained in myWaiting which can only continue by being triggered

Definition at line 534 of file MSVehicleControl.h.

Referenced by MSVehicleControl::getActiveVehicleCount(), MSVehicleControl::registerOneWaitingForPerson(), and MSVehicleControl::unregisterOneWaitingForPerson().


The documentation for this class was generated from the following files: