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Classes | |
class | CSGObject |
Class SGObject is the base class of all shogun objects. More... | |
Defines | |
#define | SG_REF(x) { if (x) (x)->ref(); } |
#define | SG_UNREF(x) { if (x) { if ((x)->unref()==0) (x)=0; } } |
#define SG_REF | ( | x | ) | { if (x) (x)->ref(); } |
Definition at line 36 of file SGObject.h.
#define SG_UNREF | ( | x | ) | { if (x) { if ((x)->unref()==0) (x)=0; } } |
Definition at line 37 of file SGObject.h.