Class GTK1.Image
- Description
An image is a image object stored in client, not X server, memory. A pixmap, on the other hand, is a image object stored in the X-server. See GDK1.Image and GDK1.Pixmap.
GTK1.Image( GDK1.Image(0)->set(Image.Image(200,200)->test() ) );
- Inherit Misc
inherit GTK1.Misc : Misc
- Method create
GTK1.Image GTK1.Image(GDK1.Image image, GDK1.Bitmap mask)
- Description
You can skip the mask. The mask is used to mask the drawing of the image on it's background. It will not make the container transparent, though. Use shape_combine_mask on the container with the mask for that.