Go to the documentation of this file.00001 #include "osl/move_generator/open.h"
00002 #include "osl/move_generator/open.tcc"
00003 #include "osl/move_action/store.h"
00004 #include "osl/state/simpleState.h"
00005 #include "osl/state/numEffectState.h"
00006
00007 namespace osl
00008 {
00009
00010 template void move_generator::GenerateOpen::generate
00011 (Player, const NumEffectState&, Piece, move_action::Store&,
00012 Square, Direction);
00013
00014 template void move_generator::Open<move_action::Store>::generate<BLACK>(NumEffectState const&, Piece, move_action::Store&, Square, Direction);
00015 template void move_generator::Open<move_action::Store>::generate<WHITE>(NumEffectState const&, Piece, move_action::Store&, Square, Direction);
00016 }
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