#include <pieceOnBoard.h>
Static Public Member Functions | |
static void | generate (Player turn, const NumEffectState &state, Piece target, container::MoveVector &) |
Definition at line 151 of file pieceOnBoard.h.
void osl::move_generator::GeneratePieceOnBoard::generate | ( | Player | turn, |
const NumEffectState & | state, | ||
Piece | target, | ||
container::MoveVector & | |||
) | [static] |
Definition at line 22 of file pieceOnBoard.cc.
References osl::BLACK, store(), target, and osl::WHITE.