speculativeModel.cc
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00001 /* speculativeModel.cc
00002  */
00003 #include "osl/game_playing/speculativeModel.h"
00004 
00005 osl::game_playing::
00006 SpeculativeModel::~SpeculativeModel()
00007 {
00008 }
00009 
00010 void osl::game_playing::
00011 SpeculativeModel::setMaxThreads(int)
00012 {
00013 }
00014 
00015 void osl::game_playing::
00016 SpeculativeModel::clearResource()
00017 {
00018 }
00019 
00020 /* ------------------------------------------------------------------------- */
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