openingBookTracer.cc
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00001 /* openingBookTracer.cc
00002  */
00003 #include "osl/game_playing/openingBookTracer.h"
00004 
00005 osl::game_playing::
00006 OpeningBookTracer::~OpeningBookTracer()
00007 {
00008 }
00009 
00010 /* ------------------------------------------------------------------------- */
00011 
00012 osl::game_playing::
00013 NullBook::~NullBook()
00014 {
00015 }
00016 
00017 void osl::game_playing::
00018 NullBook::update(Move)
00019 {
00020 }
00021 
00022 const osl::Move osl::game_playing::
00023 NullBook::selectMove() const
00024 {
00025   return Move::INVALID();
00026 }
00027 
00028 bool osl::game_playing::
00029 NullBook::isOutOfBook() const
00030 {
00031   return true;
00032 }
00033 
00034 void osl::game_playing::
00035 NullBook::popMove()
00036 {
00037 }
00038 
00039 /* ------------------------------------------------------------------------- */
00040 // ;;; Local Variables:
00041 // ;;; mode:c++
00042 // ;;; c-basic-offset:2
00043 // ;;; End:
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