常に投了する More...
#include <computerPlayer.h>
Public Member Functions | |
~ResignPlayer () | |
ComputerPlayer * | clone () const |
new したものを返す | |
void | pushMove (Move m) |
void | popMove () |
const MoveWithComment | selectBestMove (const GameState &, int, int, int) |
常に投了する
Definition at line 67 of file computerPlayer.h.
Definition at line 52 of file computerPlayer.cc.
ComputerPlayer* osl::game_playing::ResignPlayer::clone | ( | ) | const [inline, virtual] |
new したものを返す
Implements osl::game_playing::ComputerPlayer.
Definition at line 71 of file computerPlayer.h.
void osl::game_playing::ResignPlayer::popMove | ( | ) | [virtual] |
Implements osl::game_playing::ComputerPlayer.
Definition at line 61 of file computerPlayer.cc.
void osl::game_playing::ResignPlayer::pushMove | ( | Move | m | ) | [virtual] |
Implements osl::game_playing::ComputerPlayer.
Definition at line 57 of file computerPlayer.cc.
const osl::search::MoveWithComment osl::game_playing::ResignPlayer::selectBestMove | ( | const GameState & | , |
int | seconds, | ||
int | elapsed, | ||
int | byoyomi | ||
) | [virtual] |
seconds | 残り持ち時間 |
Implements osl::game_playing::ComputerPlayer.
Definition at line 65 of file computerPlayer.cc.