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d_table
osl::eval::ml::King8EffectAll
danger
osl::rating::DefenseKing8
Data
osl::stat::TwoDimensionalStatistics
dealloc
osl::search::AlphaBeta2Tree
defender
osl::checkmate::DualDfpn::OraclePool
defenses
osl::progress::ml::NewProgressData
depths
osl::ntesuki::NtesukiTable
detect
osl::search::DominanceCheck
doMain
openingStatistics.cc
doUndoCaptureMove
osl::effect::ApplyDoUndoCaptureMove< P, BoardBitEffect< BaseState > >::doUndoCaptureMove()
osl::effect::ApplyDoUndoCaptureMove< P, SignatureEffect< BaseState > >::doUndoCaptureMove()
osl::state::NumEffectState::doUndoCaptureMove(Player2Type< P > player, Square from, Square to, Piece target, int promoteMask, Function &func)
osl::state::NumEffectState::doUndoCaptureMove(Player2Type< P > player, Square from, Square to, Piece target, int promoteMask, Function &func)
doUndoSimpleMove
osl::effect::ApplyDoUndoSimpleMove< P, BoardBitEffect< BaseState > >::doUndoSimpleMove()
osl::effect::ApplyDoUndoSimpleMove< P, SignatureEffect< BaseState > >::doUndoSimpleMove()
osl::state::NumEffectState::doUndoSimpleMove(Player2Type< P > player, Square from, Square to, int promoteMask, Function &func)
osl::state::NumEffectState::doUndoSimpleMove(Player2Type< P > player, Square from, Square to, int promoteMask, Function &func)
draw_coef
osl::game_playing::SearchPlayer::Config
dropMove
osl::move_action::CaptureFrom::dropMove(Square to, Ptype ptype, Player p, Move move)
osl::move_action::CaptureFrom::dropMove(Square to, Ptype ptype, Player p)
osl::move_action::MoveAction::dropMove()
osl::move_action::Count::dropMove(Square, Ptype, Player, Move)
osl::move_action::Count::dropMove(Square to, Ptype ptype, Player p)
osl::move_action::EscapeFilter::dropMove()
osl::move_action::NoAddEffectFilter::dropMove(Square to, Ptype ptype, Player p, Move m)
osl::move_action::NoAddEffectFilter::dropMove(Square to, Ptype ptype, Player p)
osl::move_action::NoEffectFilter::dropMove(Square to, Ptype ptype, Player, Move m)
osl::move_action::NoEffectFilter::dropMove(Square to, Ptype ptype, Player p)
osl::move_action::NotKingOpenFilter::dropMove(Square to, Ptype ptype, Player p, Move m)
osl::move_action::NotKingOpenFilter::dropMove(Square to, Ptype ptype, Player p)
osl::move_action::Store::dropMove(Square, Ptype, Player, Move move)
osl::move_action::Store::dropMove(Square to, Ptype ptype, Player p)
osl::move_action::ToAroundKing24Filter::dropMove(Square to, Ptype ptype, Player p, Move m)
osl::move_action::ToAroundKing24Filter::dropMove(Square to, Ptype ptype, Player p)
osl::move_action::ToAroundKing8Filter::dropMove(Square to, Ptype ptype, Player p, Move m)
osl::move_action::ToAroundKing8Filter::dropMove(Square to, Ptype ptype, Player p)
osl::move_action::VoidAction::dropMove(Square, Ptype, Player, Move)
osl::move_action::VoidAction::dropMove(Square, Ptype, Player)
osl::move_action::dropMove()
dropSquare
osl::move_generator::addeffect8::AddEffect8Table
dumpContents
osl::hash::HashKey
dumpContentsCerr
osl::hash::HashKey
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