Reference documentation for deal.II version 8.1.0
PersistentTriangulation< dim, spacedim > Member List

This is the complete list of members for PersistentTriangulation< dim, spacedim >, including all inherited members.

active_cell_iterator typedef (defined in Triangulation< dim, spacedim >)Triangulation< dim, spacedim >
active_face_iterator typedef (defined in Triangulation< dim, spacedim >)Triangulation< dim, spacedim >
active_hex_iterator typedef (defined in Triangulation< dim, spacedim >)Triangulation< dim, spacedim >
active_line_iterator typedef (defined in Triangulation< dim, spacedim >)Triangulation< dim, spacedim >
active_quad_iterator typedef (defined in Triangulation< dim, spacedim >)Triangulation< dim, spacedim >
add_refinement_listener(RefinementListener &listener) const DEAL_II_DEPRECATEDTriangulation< dim, spacedim >
allow_anisotropic_smoothing enum valueTriangulation< dim, spacedim >
begin(const unsigned int level=0) const Triangulation< dim, spacedim >
begin_active(const unsigned int level=0) const Triangulation< dim, spacedim >
begin_active_face() const Triangulation< dim, spacedim >
begin_face() const Triangulation< dim, spacedim >
cell_iterator typedef (defined in Triangulation< dim, spacedim >)Triangulation< dim, spacedim >
clear()Triangulation< dim, spacedim >virtual
clear_flags()PersistentTriangulation< dim, spacedim >virtual
clear_user_data()Triangulation< dim, spacedim >
clear_user_flags()Triangulation< dim, spacedim >
clear_user_flags_hex()Triangulation< dim, spacedim >
clear_user_flags_line()Triangulation< dim, spacedim >
clear_user_flags_quad()Triangulation< dim, spacedim >
clear_user_pointers() DEAL_II_DEPRECATEDTriangulation< dim, spacedim >
coarse_gridPersistentTriangulation< dim, spacedim >private
coarsen_flagsPersistentTriangulation< dim, spacedim >private
coarsest_level_1 enum valueTriangulation< dim, spacedim >
copy_triangulation(const Triangulation< dim, spacedim > &tria)PersistentTriangulation< dim, spacedim >virtual
create_triangulation(const std::vector< Point< spacedim > > &vertices, const std::vector< CellData< dim > > &cells, const SubCellData &subcelldata)PersistentTriangulation< dim, spacedim >virtual
create_triangulation_compatibility(const std::vector< Point< spacedim > > &vertices, const std::vector< CellData< dim > > &cells, const SubCellData &subcelldata)PersistentTriangulation< dim, spacedim >virtual
DeclException0(ExcTriaNotEmpty)PersistentTriangulation< dim, spacedim >
DeclException0(ExcFlagsNotCleared)PersistentTriangulation< dim, spacedim >
Triangulation::DeclException0(ExcTriangulationNotEmpty)Triangulation< dim, spacedim >
Triangulation::DeclException0(ExcGridReadError)Triangulation< dim, spacedim >
Triangulation::DeclException0(ExcFacesHaveNoLevel)Triangulation< dim, spacedim >
Triangulation::DeclException0(ExcNonOrientableTriangulation)Triangulation< dim, spacedim >
DeclException1(ExcInvalidLevel, int,<< "The given level "<< arg1<< " is not in the valid range!")Triangulation< dim, spacedim >
DeclException1(ExcEmptyLevel, int,<< "You tried to do something on level "<< arg1<< ", but this level is empty.")Triangulation< dim, spacedim >
DeclException2(ExcNoSubscriber, char *, char *,<< "No subscriber with identifier \""<< arg2<< "\" did subscribe to this object of class "<< arg1)Subscriptor
DeclException3(ExcInUse, int, char *, std::string &,<< "Object of class "<< arg2<< " is still used by "<< arg1<< " other objects.\n"<< "(Additional information: "<< arg3<< ")\n"<< "Note the entry in the Frequently Asked Questions of "<< "deal.II (linked to from http://www.dealii.org/) for "<< "more information on what this error means.")Subscriptor
dimensionPersistentTriangulation< dim, spacedim >static
distort_random(const double factor, const bool keep_boundary=true) DEAL_II_DEPRECATEDTriangulation< dim, spacedim >
do_not_produce_unrefined_islands enum valueTriangulation< dim, spacedim >
eliminate_refined_boundary_islands enum valueTriangulation< dim, spacedim >
eliminate_refined_inner_islands enum valueTriangulation< dim, spacedim >
eliminate_unrefined_islands enum valueTriangulation< dim, spacedim >
end() const Triangulation< dim, spacedim >
end(const unsigned int level) const Triangulation< dim, spacedim >
end_active(const unsigned int level) const Triangulation< dim, spacedim >
end_face() const Triangulation< dim, spacedim >
execute_coarsening_and_refinement()PersistentTriangulation< dim, spacedim >virtual
face_iterator typedef (defined in Triangulation< dim, spacedim >)Triangulation< dim, spacedim >
flip_all_direction_flags()Triangulation< dim, spacedim >
get_anisotropic_refinement_flag() const Triangulation< dim, spacedim >
get_boundary(const types::boundary_id number) const Triangulation< dim, spacedim >
get_boundary_indicators() const Triangulation< dim, spacedim >
get_used_vertices() const Triangulation< dim, spacedim >
get_vertices() const Triangulation< dim, spacedim >
hex_iterator typedef (defined in Triangulation< dim, spacedim >)Triangulation< dim, spacedim >
last() const Triangulation< dim, spacedim >
last_active() const Triangulation< dim, spacedim >
limit_level_difference_at_vertices enum valueTriangulation< dim, spacedim >
line_iterator typedef (defined in Triangulation< dim, spacedim >)Triangulation< dim, spacedim >
list_subscribers() const Subscriptor
load(Archive &ar, const unsigned int version)Triangulation< dim, spacedim >
load_coarsen_flags(std::istream &out)Triangulation< dim, spacedim >
load_coarsen_flags(const std::vector< bool > &v)Triangulation< dim, spacedim >
load_refine_flags(std::istream &in)Triangulation< dim, spacedim >
load_refine_flags(const std::vector< bool > &v)Triangulation< dim, spacedim >
load_user_flags(std::istream &in)Triangulation< dim, spacedim >
load_user_flags(const std::vector< bool > &v)Triangulation< dim, spacedim >
load_user_flags_hex(std::istream &in)Triangulation< dim, spacedim >
load_user_flags_hex(const std::vector< bool > &v)Triangulation< dim, spacedim >
load_user_flags_line(std::istream &in)Triangulation< dim, spacedim >
load_user_flags_line(const std::vector< bool > &v)Triangulation< dim, spacedim >
load_user_flags_quad(std::istream &in)Triangulation< dim, spacedim >
load_user_flags_quad(const std::vector< bool > &v)Triangulation< dim, spacedim >
load_user_indices(const std::vector< unsigned int > &v)Triangulation< dim, spacedim >
load_user_indices_hex(const std::vector< unsigned int > &v)Triangulation< dim, spacedim >
load_user_indices_line(const std::vector< unsigned int > &v)Triangulation< dim, spacedim >
load_user_indices_quad(const std::vector< unsigned int > &v)Triangulation< dim, spacedim >
load_user_pointers(const std::vector< void * > &v)Triangulation< dim, spacedim >
load_user_pointers_hex(const std::vector< void * > &v)Triangulation< dim, spacedim >
load_user_pointers_line(const std::vector< void * > &v)Triangulation< dim, spacedim >
load_user_pointers_quad(const std::vector< void * > &v)Triangulation< dim, spacedim >
locally_owned_subdomain() const Triangulation< dim, spacedim >virtual
max_adjacent_cells() const Triangulation< dim, spacedim >
maximum_smoothing enum valueTriangulation< dim, spacedim >
memory_consumption() const PersistentTriangulation< dim, spacedim >virtual
MeshSmoothing enum nameTriangulation< dim, spacedim >
n_active_cells() const Triangulation< dim, spacedim >
n_active_cells(const unsigned int level) const Triangulation< dim, spacedim >
n_active_faces() const Triangulation< dim, spacedim >
n_active_hexs() const Triangulation< dim, spacedim >
n_active_hexs(const unsigned int level) const Triangulation< dim, spacedim >
n_active_lines() const Triangulation< dim, spacedim >
n_active_lines(const unsigned int level) const Triangulation< dim, spacedim >
n_active_quads() const Triangulation< dim, spacedim >
n_active_quads(const unsigned int level) const Triangulation< dim, spacedim >
n_cells() const Triangulation< dim, spacedim >
n_cells(const unsigned int level) const Triangulation< dim, spacedim >
n_faces() const Triangulation< dim, spacedim >
n_global_levels() const Triangulation< dim, spacedim >virtual
n_hexs() const Triangulation< dim, spacedim >
n_hexs(const unsigned int level) const Triangulation< dim, spacedim >
n_levels() const Triangulation< dim, spacedim >
n_lines() const Triangulation< dim, spacedim >
n_lines(const unsigned int level) const Triangulation< dim, spacedim >
n_quads() const Triangulation< dim, spacedim >
n_quads(const unsigned int level) const Triangulation< dim, spacedim >
n_raw_cells(const unsigned int level) const Triangulation< dim, spacedim >
n_raw_faces() const Triangulation< dim, spacedim >
n_raw_hexs() const Triangulation< dim, spacedim >
n_raw_hexs(const unsigned int level) const Triangulation< dim, spacedim >
n_raw_lines() const Triangulation< dim, spacedim >
n_raw_lines(const unsigned int level) const Triangulation< dim, spacedim >
n_raw_quads() const Triangulation< dim, spacedim >
n_raw_quads(const unsigned int level) const Triangulation< dim, spacedim >
n_refinement_steps() const PersistentTriangulation< dim, spacedim >
n_subscriptions() const Subscriptor
n_used_vertices() const Triangulation< dim, spacedim >
n_vertices() const Triangulation< dim, spacedim >
none enum valueTriangulation< dim, spacedim >
operator=(const Subscriptor &)Subscriptor
patch_level_1 enum valueTriangulation< dim, spacedim >
PersistentTriangulation(const Triangulation< dim, spacedim > &coarse_grid)PersistentTriangulation< dim, spacedim >
PersistentTriangulation(const PersistentTriangulation< dim, spacedim > &old_tria)PersistentTriangulation< dim, spacedim >
prepare_coarsening_and_refinement()Triangulation< dim, spacedim >
quad_iterator typedef (defined in Triangulation< dim, spacedim >)Triangulation< dim, spacedim >
read_bool_vector(const unsigned int magic_number1, std::vector< bool > &v, const unsigned int magic_number2, std::istream &in)Triangulation< dim, spacedim >protectedstatic
read_flags(std::istream &in)PersistentTriangulation< dim, spacedim >virtual
refine_flagsPersistentTriangulation< dim, spacedim >private
refine_global(const unsigned int times=1)Triangulation< dim, spacedim >
remove_refinement_listener(RefinementListener &listener) const DEAL_II_DEPRECATEDTriangulation< dim, spacedim >
restore()PersistentTriangulation< dim, spacedim >
restore(const unsigned int step_no)PersistentTriangulation< dim, spacedim >
save(Archive &ar, const unsigned int version) const Triangulation< dim, spacedim >
save_coarsen_flags(std::ostream &out) const Triangulation< dim, spacedim >
save_coarsen_flags(std::vector< bool > &v) const Triangulation< dim, spacedim >
save_refine_flags(std::ostream &out) const Triangulation< dim, spacedim >
save_refine_flags(std::vector< bool > &v) const Triangulation< dim, spacedim >
save_user_flags(std::ostream &out) const Triangulation< dim, spacedim >
save_user_flags(std::vector< bool > &v) const Triangulation< dim, spacedim >
save_user_flags_hex(std::ostream &out) const Triangulation< dim, spacedim >
save_user_flags_hex(std::vector< bool > &v) const Triangulation< dim, spacedim >
save_user_flags_line(std::ostream &out) const Triangulation< dim, spacedim >
save_user_flags_line(std::vector< bool > &v) const Triangulation< dim, spacedim >
save_user_flags_quad(std::ostream &out) const Triangulation< dim, spacedim >
save_user_flags_quad(std::vector< bool > &v) const Triangulation< dim, spacedim >
save_user_indices(std::vector< unsigned int > &v) const Triangulation< dim, spacedim >
save_user_indices_hex(std::vector< unsigned int > &v) const Triangulation< dim, spacedim >
save_user_indices_line(std::vector< unsigned int > &v) const Triangulation< dim, spacedim >
save_user_indices_quad(std::vector< unsigned int > &v) const Triangulation< dim, spacedim >
save_user_pointers(std::vector< void * > &v) const Triangulation< dim, spacedim >
save_user_pointers_hex(std::vector< void * > &v) const Triangulation< dim, spacedim >
save_user_pointers_line(std::vector< void * > &v) const Triangulation< dim, spacedim >
save_user_pointers_quad(std::vector< void * > &v) const Triangulation< dim, spacedim >
serialize(Archive &ar, const unsigned int version)Subscriptorinline
set_all_refine_flags()Triangulation< dim, spacedim >
set_boundary(const types::boundary_id number, const Boundary< dim, spacedim > &boundary_object)Triangulation< dim, spacedim >
set_boundary(const types::boundary_id number)Triangulation< dim, spacedim >
set_mesh_smoothing(const MeshSmoothing mesh_smoothing)Triangulation< dim, spacedim >virtual
signalsTriangulation< dim, spacedim >mutable
smooth_gridTriangulation< dim, spacedim >protected
smoothing_on_coarsening enum valueTriangulation< dim, spacedim >
smoothing_on_refinement enum valueTriangulation< dim, spacedim >
space_dimensionTriangulation< dim, spacedim >static
spacedimension (defined in PersistentTriangulation< dim, spacedim >)PersistentTriangulation< dim, spacedim >static
straight_boundaryTriangulation< dim, spacedim >static
subscribe(const char *identifier=0) const Subscriptor
Subscriptor()Subscriptor
Subscriptor(const Subscriptor &)Subscriptor
Triangulation(const MeshSmoothing smooth_grid=none, const bool check_for_distorted_cells=false)Triangulation< dim, spacedim >
Triangulation(const Triangulation< dim, spacedim > &t)Triangulation< dim, spacedim >
unsubscribe(const char *identifier=0) const Subscriptor
vertex_used(const unsigned int index) const Triangulation< dim, spacedim >
write_bool_vector(const unsigned int magic_number1, const std::vector< bool > &v, const unsigned int magic_number2, std::ostream &out)Triangulation< dim, spacedim >protectedstatic
write_flags(std::ostream &out) const PersistentTriangulation< dim, spacedim >virtual
~PersistentTriangulation()PersistentTriangulation< dim, spacedim >virtual
~Subscriptor()Subscriptorvirtual
~Triangulation()Triangulation< dim, spacedim >virtual