#include <gr_fft_vcc.h>
Public Member Functions | |
~gr_fft_vcc () | |
int | work (int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items) |
just like gr_block::general_work, only this arranges to call consume_each for you | |
bool | set_window (const std::vector< float > window) |
Friends | |
gr_fft_vcc_sptr | gr_make_fft_vcc (int fft_size, bool forward, const std::vector< float > window) |
gr_fft_vcc::~gr_fft_vcc | ( | ) |
bool gr_fft_vcc::set_window | ( | const std::vector< float > | window | ) |
int gr_fft_vcc::work | ( | int | noutput_items, | |
gr_vector_const_void_star & | input_items, | |||
gr_vector_void_star & | output_items | |||
) | [virtual] |
just like gr_block::general_work, only this arranges to call consume_each for you
The user must override work to define the signal processing code
Implements gr_sync_block.
References gri_fft_complex::execute(), gri_fft_complex::get_inbuf(), gri_fft_complex::get_outbuf(), gr_block::input_signature(), and gr_block::output_signature().
gr_fft_vcc_sptr gr_make_fft_vcc | ( | int | fft_size, | |
bool | forward, | |||
const std::vector< float > | window | |||
) | [friend] |