param(
  [Parameter(Mandatory=$true)][string] $PromoteToChannels,            # List of channels that the build should be promoted to
  [Parameter(Mandatory=$true)][array] $AvailableChannelIds            # List of channel IDs available in the YAML implementation
)

try {
  . $PSScriptRoot\post-build-utils.ps1

  if ($PromoteToChannels -eq "") {
    Write-PipelineTaskError -Type 'warning' -Message "This build won't publish assets as it's not configured to any Maestro channel. If that wasn't intended use Darc to configure a default channel using add-default-channel for this branch or to promote it to a channel using add-build-to-channel. See https://github.com/dotnet/arcade/blob/master/Documentation/Darc.md#assigning-an-individual-build-to-a-channel for more info."
    ExitWithExitCode 0
  }

  # Check that every channel that Maestro told to promote the build to 
  # is available in YAML
  $PromoteToChannelsIds = $PromoteToChannels -split "\D" | Where-Object { $_ }

  $hasErrors = $false

  foreach ($id in $PromoteToChannelsIds) {
    if (($id -ne 0) -and ($id -notin $AvailableChannelIds)) {
      Write-PipelineTaskError -Message "Channel $id is not present in the post-build YAML configuration! This is an error scenario. Please contact @dnceng."
      $hasErrors = $true
    }
  }

  # The `Write-PipelineTaskError` doesn't error the script and we might report several errors
  # in the previous lines. The check below makes sure that we return an error state from the
  # script if we reported any validation error
  if ($hasErrors) {
    ExitWithExitCode 1 
  }

  Write-Host 'done.'
} 
catch {
  Write-Host $_
  Write-PipelineTelemetryError -Category 'CheckChannelConsistency' -Message "There was an error while trying to check consistency of Maestro default channels for the build and post-build YAML configuration."
  ExitWithExitCode 1
}
