Object TRectangle
Unit
CastleOnScreenMenu
Declaration
type TRectangle = object(TObject)
Description
2D rectangle. Useful to detect in which rectangle a point (like a mouse position) is.
We don't use standard Types.TRect for this, as TRect behavior is sometimes (see PtInRect) suited for rectangles anchored in top-left corner (while we are anchored in bottom-left corner).
Hierarchy
Overview
Fields
Methods
Description
Fields
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X0: Integer; |
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Y0: Integer; |
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Width: Integer; |
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Height: Integer; |
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Methods
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function PointInside(const X, Y: Integer): boolean; |
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procedure DrawBorder(const Color: TVector4f; const BorderWidth: Single = 1.0); |
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Generated by PasDoc 0.13.0 on 2013-08-17 21:27:13
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