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00001 /***************************************************/ 00018 /***************************************************/ 00019 00020 #ifndef STK_PLUCKED_H 00021 #define STK_PLUCKED_H 00022 00023 #include "Instrmnt.h" 00024 #include "DelayA.h" 00025 #include "OneZero.h" 00026 #include "OnePole.h" 00027 #include "Noise.h" 00028 00029 class Plucked : public Instrmnt 00030 { 00031 public: 00033 Plucked(StkFloat lowestFrequency); 00034 00036 ~Plucked(); 00037 00039 void clear(); 00040 00042 virtual void setFrequency(StkFloat frequency); 00043 00045 void pluck(StkFloat amplitude); 00046 00048 virtual void noteOn(StkFloat frequency, StkFloat amplitude); 00049 00051 virtual void noteOff(StkFloat amplitude); 00052 00054 virtual StkFloat tick(); 00055 00057 virtual StkFloat *tick(StkFloat *vector, unsigned int vectorSize); 00058 00060 00066 virtual StkFrames& tick( StkFrames& frames, unsigned int channel = 1 ); 00067 00068 protected: 00069 DelayA delayLine_; 00070 OneZero loopFilter_; 00071 OnePole pickFilter_; 00072 Noise noise_; 00073 StkFloat loopGain_; 00074 unsigned long length_; 00075 00076 }; 00077 00078 #endif 00079
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